Daniel Sanders
Resume:
PDF

Games:
Ritmo:
Beat the Bully title screen
I worked on this game for my senior capstone at the University of Utah. It's a music platformer, a mix between Rock Band and Super Mario Brothers, in which you collect notes instead of coins. It features original music and up to 4 player local coop.

The game was created by a team of 12. We formed the student company Noisemaker Games for publishing purposes.

Role: Programmer

Engine: Unity

Release date: Summer 2015

The game is available on itch.io: https://noisemakergames.itch.io/ritmo.
Beat the Bully:
Beat the Bully title screen
This was a game I worked on in Alternative Game Development, a class at the University of Utah. It's a cooperative 2D puzzle platformer for Windows and Mac. Our goal with it was to use the gameplay to demonstrate ways of dealing with bullying (finding an adult, ignoring what bullies say, and showing confidence, for example).

The game was created by a team of 8 people over the course of a semester of school.

Role: Programmer

Engine: Unity

Final Plantasy:
Final Plantasy title screen
This was a game I worked on in Traditional Game Development, a class at the University of Utah.

The game was created by a team of 3 people over the course of a semester of school.

Role: Programmer

Engine: Game Maker

Download (Windows)
Note: The game was originally developed for Mac, and the windows build has the wrong font. This causes the text to overflow in some places in the game.