This was a game I worked on in Alternative Game Development, a class at the University of Utah. It's a cooperative 2D puzzle platformer for Windows and Mac. Our goal with it was to use the gameplay to demonstrate ways of dealing with bullying (finding an adult, ignoring what bullies say, and showing confidence, for example).
The game was created by a team of 8 people over the course of a semester of school.
Role: Programmer
Engine: Unity